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[模组分享] 自然进程 (Natural Progression)-MOD模组

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发表于 2025-8-10 18:36:56 | 显示全部楼层 |阅读模式
自然进程 (Natural Progression)Github |相关wiki |源站链接支持: forge自然进程是一个旨在使早期游戏更加逼真的模组,从独特的早期游戏工具制作机制开始,一直到原始工具和早期武器。自然进程中有许多内容,如击打、磨削、锯开和剥离配方,以及与许多其他模组的整合!欲了解更多详情,请查看【Wiki】(

来自Modrinth所有游戏版本1.20.11.19.21.19.31.19.41.18.21.18.11.16.51.16.41.15.21.14.4所有类型forgeNatProg 1.20.1 2.3.9NaturalProgression-1.20.1-2.3.9-2.3.9.jar下载1.20.1-2.3.9#Release# Natural Progression Changelog (1.20.1)## 2.3.9I\'ve been super busy with work lately, so further updates are on an as-needed basis or unless someone provides a PR fora fix or requested feature, like this one! Thanks for understanding ❤️### Fixed:- Pebbles not generating anywhere *except* for underwater.- Thank you to kaiser_czar for [this PR](https://github.com/oitsjustjose/Natural-Progression/pull/97) which fixedthis issue.## 2.3.8### Fixed:- Not being able to break Wood/Stone using the *right* tool.- \"This tool is too brittle to use\" tooltip showing on tools when ToolNeutering is disabled### Changed:- Improved the layout and readability of the Config File- Internal refactors to deduplicate the code that is responsible for checking if a block can be broken and handlingdamaging the player & cancelling the break progress## 2.3.7### Added:- Options to Disable Wood & Stone Punching damage### Fixed:- Jade incompatibility, causing damage when just _looking_ at wood or stone with a bare hand- Twig placement being inconsistent and being able to replace non-solid blocks## 2.3.6### Added:- Ported over the config option for the \"Incorrect Tool\"damage - [thank you Saereth!](https://github.com/oitsjustjose/Natural-Progression/pull/83)- Config option to control the Knapping mechanic entirely### Fixed:- Some of the Create Pebbles having a Missing Texture## 2.3.5### Initial Port to 1.20.1 and Neo### Added:- Support for Bamboo & Cherry Wood in Sawing/Axing Recipes### Changed:- If you were using the `makeGroundBlocksHarder` feature, the blocks that are considered \"ground\" are now determined viathe Block tag `natprog:earthy_blocks`- If you were using the ability to require tools to break *all* wood-based blocks, you will now need to add *everysingle block* to the tag `natprog:woods_requiring_tool` because Mojang decided to remove a **fundamental** componentof Blocks that has been there since before I started modding in Beta 1.7.3
楼主 2025-8-10 18:36:56 回复 收起回复
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