|Minecraft 基岩版是指运行在移动平台(Android、iOS)、Windows 10/11、主机(Xbox One、Switch、PlayStation 4/5)上,使用「基岩引擎」(C++语言)开发的 Minecraft 版本。
|测试版是 Minecraft 基岩版的测试机制,主要用于下一个正式版的特性预览。
|然而,测试版主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的领域服务器与测试版不兼容。
|如果在测试版中遇到旧版存档无法使用的问题,测试版将允许你将存档上传以供开发团队查找问题。
|Minecraft 基岩版 1.21.100 仍未发布,Beta & Preview 1.21.100.22 为其第 3 个测试版。
|本文内容按照 CC BY-NC-SA 4.0 协议进行授权,转载本帖时须注明原作者以及本帖地址。
Minecraft Beta & Preview - 1.21.100.22
Minecraft 基岩版 Beta & Preview 1.21.100.22
Information on Minecraft Preview and Beta:
Minecraft预览版和测试版信息:
- Minecraft Preview is available on Xbox, PlayStation, Windows, and iOS devices. More information can be found at aka.ms/PreviewFAQ
- Minecraft预览版可在Xbox、PlayStation、Windows和iOS设备上使用。更多信息请访问aka.ms/PreviewFAQ
It's time for another Preview and Beta! For the full list of goodies, browse the changelog below. And as always, we’re keen to get your feedback on these new features at feedback.minecraft.net, and you can report any bugs you find at bugs.mojang.com .
又到了预览版和测试版发布的时间!完整的功能列表请查看下方的更新日志。我们一如既往地期待您在feedback.minecraft.net对这些新功能提出反馈,并可以在bugs.mojang.com报告您发现的任何错误。
Enjoy!
玩得愉快!
FEATURES AND BUG FIXES
特性和漏洞修复
BLOCKS
方块
- Fixed bug where an Enchanted Book with Fire **ect could be used to light Campfires, Candles, and activate TNT (MCPE-100021)
- 修复了带有火焰附加魔咒的附魔书可用于点燃营火、蜡烛和激活TNT的错误(MCPE-100021)
ITEMS
物品
- When using a Lead on an entity the "Attach" prompt is now translated (MCPE-219627)
- 现在对实体使用拴绳时,"Attach"提示已翻译(MCPE-219627)
LEADS
拴绳
- Leashes will now emit their breaking sound from the location of the leash holder, rather than the actor being leashed
- 拴绳断裂音效现在会从拴绳持有者位置发出,而非被拴住的实**置
MOBS
生物
- Happy Ghast now drops 1-3 experience orbs when killed by a player
- 乐魂现在被玩家杀死时会掉落1-3个经验球
- Starting in 1.21.100, we're gradually enabling engine changes to mob death behavior. This refactor shouldn't affect gameplay but we'll monitor for any death-related bugs.
- 从1.21.100开始,我们将逐步启用对生物死亡行为的引擎修改。这次重构不应影响游戏玩法,但我们会监控任何与死亡相关的错误。
PROJECTILES
弹射物
- Projectile tolerance margin is now incremented based on the total time active in the world (MCPE-220496)
- 弹射物容错范围现在根据其在世界中的总活跃时间增加(MCPE-220496)
- Previously, projectile tolerance margin was expanded for every flight tick
- 以前,弹射物容错范围会在每个飞行刻扩展
- Now, projectile tolerance margin is expanded for every active tick, regardless of projectile travel state
- 现在,弹射物容错范围会在每个活跃刻扩展,不论弹射物的飞行状态如何
SOUNDS
音效
- Increased volume of Happy Ghast ride sound
- 提高了乐魂骑乘音效的音量
TECHNICAL UPDATES
技术性更新
BIOMES
生物群系
- Updated "minecraft:grass_appearance" component with "grass_is_shaded" variable if true it adds a shading effect to the grass as if there was a roof.
- 更新了"minecraft:grass_appearance"组件,新增"grass_is_shaded"变量,若为真则会给草添加阴影效果,就像有屋顶遮挡一样。
BLOCKS
方块
- Released the component minecraft:random_offset from experimental for block format versi** 1.21.100 or higher
- 为方块格式版本1.21.100或更高版本,从实验性功能中发布了minecraft:random_offset组件
- Fix incorrect destruction particles on blocks that do not have a "minecraft:destruction_particles" component on the base block json definition, it will now fall back to the "minecraft:material_instances" component's definition for that permutation like it used to
- 修复了基础方块json定义中没有"minecraft:destruction_particles"组件的方块显示错误破坏粒子的问题,现在会像以前一样回退使用"minecraft:material_instances"组件中该变体的定义
- Fixed a crash related to reading incorrect or corrupt json data for animated blocks. Instead we now trigger a content error and prevent the block from animating.
- 修复了读取动画方块的错误或损坏json数据导致的崩溃问题。现在我们会触发内容错误并阻止该方块播放动画。
EDITOR
编辑器
- Added an optional image field to tooltips for modal tools and property pane components.
- 为模态工具和属性面板组件的工具提示添加了可选的图片字段
- Added 'Mute Music' and 'Mute Game Sounds' toggles to Editor settings pane.
- 在编辑器设置面板中添加了"静音音乐"和"静音游戏音效"开关
- Added the ability to drag a structure item from the Structure panel to the viewport. This updates the clipboard and activates the paste preview
- 新增了从结构面板拖动结构项目到视口的功能。这会更新剪贴板并激活粘贴预览
- Updated the /structure command in an Editor Project to use the Editor Structure repository instead of the level's
- 更新了编辑器项目中的/structure命令,现在使用编辑器结构仓库而非关卡的结构仓库
- Fixed misaligned ic** and image artifacts for block imaged after entering and returning from a test world
- 修复了从测试世界进入和返回后,方块图像的图标错位和图像伪影问题
GRAPHICAL
图像
- Fishing Line: Increased thickness in Vibrant Visuals mode, so that the fishing line does not disappear from TAA
- 钓鱼线:在生动视觉效果模式下增加了厚度,使钓鱼线不会因TAA而消失
- Reduced the alpha value from 60% to 25% for hurt color overlay on entities to aid in accessibility
- 将实体受伤颜色叠加的alpha值从60%降低到25%,以提高可访问性
- Caustics textures with incorrect dimensi** will no longer be loaded; a content erro**ill be issued and the default caustics texture will be used instead
- 不再加载尺寸错误的焦散纹理;会发出内容错误并使用默认的焦散纹理替代
EXPERIMENTAL TECHNICAL UPDATES
实验性技术性更新
API
API
- Added class ItemBookComponent to beta for inte**cing with minecraft:writable_book and minecraft:written_book to change their contents and sign them.
- 向beta添加了class ItemBookComponent,用于与minecraft:writable_book和minecraft:written_book交互以更改其内容并签名。
- Added class BookError and class BookPageContentError to beta .
- 向beta添加了class BookError和class BookPageContentError。
BIOMES
生物群系
- Adding a new server side biome component su**ce_builder that will combine the components su**ce_parameters, frozen_ocean_su**ce, mesa_su**ce, swamp_su**ce, capped_su**ce, and the_end_su**ce into one component. Each biome can only use one builder type. The component can be used fo**orld generation settings such as foundation material and sea floor depth.
- 新增一个服务器端生物群系组件su**ce_builder,它将合并su**ce_parameters、frozen_ocean_su**ce、mesa_su**ce、swamp_su**ce、capped_su**ce和the_end_su**ce组件。每个生物群系只能使用一种构建器类型。该组件可用于世界生成设置,如基础材料和海底深度。
- Added "minecraft:humidity" component with "is_humid" this forces a biome to either always be humid or never humid. Humidity effects the spread chance, and spread rate of fire in the biome.
- 添加了带有"is_humid"的"minecraft:humidity"组件,这会强制生物群系始终潮湿或从不潮湿。湿度会影响火势在生物群系中的蔓延几率和蔓延速度。
- Added 'minecraft:partially_frozen' This component will impact the temperature in a frozen biome, causing some areas to not be frozen. Ex: patchy ice, patchy snow.
- 添加了'minecraft:partially_frozen'组件,这将影响冰冻生物群系的温度,导致某些区域不会结冰。例如:斑驳的冰、斑驳的雪。
JIGSAW
结构
- Changed structure definiti** folder from worldgen/jigsaw_structures to worldgen/structures .
- 将结构定义文件夹从worldgen/jigsaw_structures更改为worldgen/structures。
【MeowcoQAQ 译自feedback.minecraft.net 2025 年 6 月 23 日发布的 Minecraft Beta & Preview - 1.21.100.22】
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