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[模组分享] Scorchful (炎热)-MOD模组

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发表于 2025-8-10 19:11:49 | 显示全部楼层 |阅读模式 IP:浙江宁波
Scorchful (炎热)Github |相关wiki |源站链接支持: fabric , quiltDune-inspired, Vanilla+ mod focused on Heat-based survival and combat - sister mod of Frostiful!



_\"生存是在陌生的水中游泳的能力。\"_

_- 弗兰克·赫伯特,《沙丘》_

https://modrinth.com/mod/frostiful]

特点
Scorchful是一个以热力和沙漠生存为重点的Vanilla+生存模组。该模组增加了温暖生物群系和地狱的生存体验难度。
保持湿润和保持凉爽
一个戴着太阳帽和龟壳护甲的玩家从水袋中喝水。
Scorchful使得暴露在太阳下对玩家更加危险,特别是在世界的温暖地区,例如丛林、沙漠、稀树草原和恶地。当没有遮荫的时候,你会随着时间变得更加温暖。随着温度上升,你将面临日光中暑的逐渐加剧的影响:包括虚弱、饥饿和采矿疲劳。
通过保持湿润来克服高温。你可以在池塘或河流中游泳,或者只是给自己倒一瓶水。如果你喝药水、水瓶、某些食物或者新的水袋和仙人掌汁,你也可以出汗,这提供了与保持湿润相同的降温益处!
增强的地狱生存
一只猪灵在保护它的扭曲百合花园。
地狱是一个带来许多新危险的极端环境。它比甚至大陆上最温暖的地方都要热,这意味着水在那里无法轻易保持液态状态。为了保持凉爽,你需要携带自己的饮水,或者你可以利用在绯红森林、扭曲森林和偶尔是地狱荒地中发现的地狱百合花。
绯红百合在严酷的地狱环境中进化,拥有可以吸收周围地狱岩中的零星水分的大根系。它们收集并利用这种水分作为对抗地狱中许多以火为生的怪物的武器。虽然这可能是对抗地狱许多本地居民的有效防御,但对我们来说是非常有用的!踩在绯红百合上可以迅速降温,或者收获更温和的扭曲百合的水以进行远距离的地狱穿越。
沙尘暴
一场沙尘暴包围了沙漠中的一棵死树。
现在,在天气事件中,沙漠和恶地会出现沙尘暴。当这种情况发生时,浓厚的沙雾会笼罩玩家,降低他们的能见度,但也会阻挡太阳的热量。不过这不仅仅是一种视觉效果。在沙尘暴期间,**
截图:

来自Modrinth所有游戏版本1.21.61.21.71.21.81.21.51.21.41.21.11.21.21.21.31.20.11.211.21.1-rc11.20.4所有类型fabricquiltScorchful 0.15.8+1.21.7scorchful-0.15.8+1.21.7.jar下载0.15.8+1.21.7#Betascorchful-0.15.8+1.21.7-sources.jar下载0.15.8+1.21.7#Beta* Updated Immersive Storms version to support 1.21.6-1.21.8.展开版本: 0.15.8+1.21.7支持游戏: 1.21.6, 1.21.7, 1.21.8类型:FabricQuiltBeta下载次数: 594Scorchful 0.15.7+1.21.7scorchful-0.15.7+1.21.7.jar下载0.15.7+1.21.7#Betascorchful-0.15.7+1.21.7-sources.jar下载0.15.7+1.21.7#Beta# Scorchful 0.15.7 for Minecraft 1.21.6+This update ports Scorchful to Minecraft version 1.21.6. Per the LTS policy, Minecraft 1.21.5 is now unsupported. This version will likely work with versions 1.21.6-1.21.8, those these are untested as of writing.* Updated Scorchful to Minecraft 1.21.7.## Immersive Storms ChangesThe gameplay-facing changes from this update are seen only in Immersive Storms.* Storm fog has been made to look slightly \"foggier\", using new fog rendering functionality.* Sandstorm fog has been made much more orange.展开版本: 0.15.7+1.21.7支持游戏: 1.21.6, 1.21.7类型:FabricQuiltBeta下载次数: 64Scorchful 0.15.6+1.21.5scorchful-0.15.6+1.21.5.jar下载0.15.6+1.21.5#Betascorchful-0.15.6+1.21.5-sources.jar下载0.15.6+1.21.5#Beta# Scorchful for 1.21.5Scorchful is now available for Minecraft 1.21.5. Per the LTS policy, Minecraft 1.21.4 is now unsupported.* Updated to Minecraft 1.21.5* Added a new Lung Capacity attribute to control the Water Breathing effect of turtle armor* Removed the config option `waterBreathingDurationPerTurtleArmorPieceSeconds`* Added the config option `turtleArmorLungCapacityMultiplier`* Integrated Immersive Storms into Scorchful## Immersive StormsImmersive Storms is a new mod that allows you to use the Sandstorm feature of Scorchful in a standalone mod. It also has several new changes and features for Sandstorms and related storm effects. You can get Immersive Storms here: https://modrinth.com/mod/immersive-storms/* Immersive Storms is now bundled with Scorchful* Sandstorms now apply in Savannas, but only visually (i.e., no sand pile accumulation or slowness)* Sandstorm wind has a new sound* Storm fog distances change depending on whether it is thundering, or just raining* Fog now disperses properly when under shelter* Fog is now more dense in Snowy biomes during thunder* Fog is now more dense during rain in Swamps and Pale Gardens* Ambient wind sounds and particles now appear in a select set of windy biomes展开版本: 0.15.6+1.21.5支持游戏: 1.21.5类型:FabricQuiltBeta下载次数: 534Scorchful 0.15.5+1.21.4scorchful-0.15.5+1.21.4.jar下载0.15.5+1.21.4#Betascorchful-0.15.5+1.21.4-sources.jar下载0.15.5+1.21.4#Beta# A New WikiScorchful has now officially migrated to its new wiki host! The wiki is still not 100% complete but it does contain even more information than the previous wiki did, so I am now making it the official wiki of Scorchful.You can check out and contribute the new wiki at [https://modded.wiki/w/Mod:Scorchful](https://modded.wiki/w/Mod:Scorchful). Thanks Patbox for hosting this!* Updated mod metadata to use the new wiki展开版本: 0.15.5+1.21.4支持游戏: 1.21.4类型:FabricQuiltBeta下载次数: 773Scorchful 0.15.6+1.21.1scorchful-0.15.6+1.21.1.jar下载0.15.6+1.21.1#Betascorchful-0.15.6+1.21.1-sources.jar下载0.15.6+1.21.1#Beta# A New WikiScorchful has now officially migrated to its new wiki host! The wiki is still not 100% complete but it does contain even more information than the previous wiki did, so I am now making it the official wiki of Scorchful.You can check out and contribute the new wiki at [https://modded.wiki/w/Mod:Scorchful](https://modded.wiki/w/Mod:Scorchful). Thanks Patbox for hosting this!* Updated mod metadata to use the new wiki展开版本: 0.15.6+1.21.1支持游戏: 1.21.1类型:FabricQuiltBeta下载次数: 3,942Scorchful 0.15.4+1.21.4scorchful-0.15.4+1.21.4.jar下载0.15.4+1.21.4#Betascorchful-0.15.4+1.21.4-sources.jar下载0.15.4+1.21.4#Beta* Fixed temperatures not decreasing in the shade or at night展开版本: 0.15.4+1.21.4支持游戏: 1.21.4类型:FabricQuiltBeta下载次数: 384Scorchful 0.15.5+1.21.1scorchful-0.15.5+1.21.1.jar下载0.15.5+1.21.1#Betascorchful-0.15.5+1.21.1-sources.jar下载0.15.5+1.21.1#Beta* Fixed temperatures not decreasing in the shade or at night展开版本: 0.15.5+1.21.1支持游戏: 1.21.1类型:FabricQuiltBeta下载次数: 642Scorchful 0.15.3+1.21.4scorchful-0.15.3+1.21.4.jar下载0.15.3+1.21.4#Betascorchful-0.15.3+1.21.4-sources.jar下载0.15.3+1.21.4#Beta* Added back `#scorchful:heat_resistance/*` item tags to control the heat resistance component* Space Suits from Stellaris are now heat neutral (heat resistance will be set by Thermoo Patches if installed)展开版本: 0.15.3+1.21.4支持游戏: 1.21.4类型:FabricQuiltBeta下载次数: 270Scorchful 0.15.4+1.21.1scorchful-0.15.4+1.21.1.jar下载0.15.4+1.21.1#Betascorchful-0.15.4+1.21.1-sources.jar下载0.15.4+1.21.1#Beta* Added cactus juice to `#c:drink_containing/bottle`* Added back `#scorchful:heat_resistance/*` item tags to control the heat resistance component* Space Suits from Stellaris are now heat neutral (heat resistance will be set by Thermoo Patches if installed)展开版本: 0.15.4+1.21.1支持游戏: 1.21.1类型:FabricQuiltBeta下载次数: 448Scorchful 0.15.2+1.21.4scorchful-0.15.2+1.21.4.jar下载0.15.2+1.21.4#Betascorchful-0.15.2+1.21.4-sources.jar下载0.15.2+1.21.4#Beta* Fixed a crash with Jade* Added Cloth Config and Cardinal Components API to dependencies in mod metadata* Fixed trims not showing up on Turtle Armor inventory sprites* Added Cactus Juice to the item tag `#c:drink_containing/bottle`.展开版本: 0.15.2+1.21.4支持游戏: 1.21.4类型:FabricQuiltBeta下载次数: 140Scorchful 0.15.3+1.21.1scorchful-0.15.3+1.21.1.jar下载0.15.3+1.21.1#Betascorchful-0.15.3+1.21.1-sources.jar下载0.15.3+1.21.1#Beta* Removed unnecessary debug log that prints a raw id on server start* Added the Water Skin and Cactus Juice to conventional drink item tags展开版本: 0.15.3+1.21.1支持游戏: 1.21.1类型:FabricQuiltBeta下载次数: 561Scorchful 0.15.1+1.21.4scorchful-0.15.1+1.21.4.jar下载0.15.1+1.21.4#Betascorchful-0.15.1+1.21.4-sources.jar下载0.15.1+1.21.4#Beta* Updated to Minecraft 1.21.4* Minecraft 1.21.2-3 are now officially unsupported* Added a new `scorchful:sun_hat_renderer` component that controls the rendering effects of the sun hat* Implemented a change to how environment definitions and providers are organised, they now use a priority system to apply humidity before temperature instead of being applied from a tag.* Hills are no longer warm in the Summer* Swamps are now temperature, they are only warm in the Summer* Remove the extreme humidity biome tag展开版本: 0.15.1+1.21.4支持游戏: 1.21.4类型:FabricQuiltBeta下载次数: 102Scorchful 0.15.1+1.21.1scorchful-0.15.1+1.21.1.jar下载0.15.1+1.21.1#Betascorchful-0.15.1+1.21.1-sources.jar下载0.15.1+1.21.1#Beta* Implemented a change to how environment definitions and providers are organised, they now use a priority system to apply humidity before temperature instead of being applied from a tag.* Hills are no longer warm in the Summer* Swamps are now temperature, they are only warm in the Summer* Remove the extreme humidity biome tag展开版本: 0.15.1+1.21.1支持游戏: 1.21.1类型:FabricQuiltBeta下载次数: 179Scorchful 0.15+1.21.3scorchful-0.15+1.21.3.jar下载0.15+1.21.3#Betascorchful-0.15+1.21.3-sources.jar下载0.15+1.21.3#Beta# Digitized Global WarmingThis is a full release of the new environment API implementation. This release also comes with support for 1.21.3.**Changes from beta 1**- Added a new `environmentTemperatureMultiplier` config option**Original**This update brings a new Environment API implementation to Scorchful. Temperatures are now calculated for each biome in Celsius (though can work with other units), and then converted to temperature points. Nearly all aspects of the environment can now be configured by modpack and datapack authors, from what the temperature in a biome is to exactly how deadly that temperature will be to players. As this is a very large change to many parts of Scorchful, this update is being released as a beta first. In particular, the system of environment and environment providers currently used here is still a bit confusing and is not final - it will likely be refined in a later update.**This update is a breaking change for many existing configs.**Almost all existing behaviour _should_ remain the same, this is mostly an internal update. However, you may still want to read up on the new temperature system on the new and updated wiki: https://modded.wiki/w/Scorchful:Temperature_System## A New Wiki!The Scorchful wiki is moving! It is being split between two sites: a developer-focused wiki that provides the technical documentation for components, tags, and the config file; and a player-focused content wiki with more opportunity for community contribution. The old wiki is still the \"official\" wiki at the time of writing, however, some pages have already moved and more will be moving soon. You can find these wikis at the following links:* Player Wiki: https://modded.wiki/w/Mod:Scorchful* Developer Docs: https://scorchful.thedeathlycow.com/* Thermoo Developer Docs: https://thermoo.thedeathlycow.com/## Additions* Added a new Environment Heat Resistance attribute to Turtle and Netherite Armor. This attribute applies exclusively to environment-based temperature changes. Heat Resistance no longer applies to the environment temperature at all.* Environment Heat Resistance represents the probability to \"dodge\" an environment temperature change each tick, and is represented on a 0-1 scale. For example, 1 Environment Heat Resistance = 100%, and 0.5 = 50%. This provides more nuance to the usually much smaller, but more frequent, environment temperature changes that previously were difficult to resist with Turtle Armor.* Heat Resistance and Environment Heat Resistance can now be configured per-item (and per-stack) using the item component `scorchful:heat_resistance`. See the config wiki page for the format: https://scorchful.thedeathlycow.com/components/#heat-resistance* The existing Armor Material Tags will still work; they will simply apply the Heat Resistance component to any new stacks that don\'t have the component and have a tagged material.* Dry biomes now allow for sweating to be even more efficient than normal biomes## Changes and Fixes* Temperatures are now less extreme when configuring the strength of warm biomes.* Temperature can now be configured for all dimensions.* The seasonal temperature tags have been moved to `#scorchful:is_climate/*` and `#scorchful:is_not_climate/*` tags. These should still be backwards compatible with the Spring tags, however other tags have been fully removed without replacement. Furthermore, Spring tags may be removed from backwards compatibility in the future if this causes too much trouble.* Temperatures at or above 30°C are warm, and the heat intensity increases by 1 temperature per tick per 10C° that the temperature increases.* The \"dry biomes\" feature was moved from Frostiful to here, however Frostiful is still required for these biomes to apply freezing* The Sun Hat now provides heat protection in all warm biomes - not just Scorching biomes## Config Version 6**CONFIGS WILL BE RESET IF UPDATES ARE NOT DISABLED!**Many config options and tags have been removed. As many as possible have been maintained, however some removals were inevitable with such a massive overhaul. The removed options, and their replacement, are as follows:### Combat Config* Default armor piece heat resistance `defaultArmorHeatResistance`: The default Heat Resistance to apply to all armor pieces that are not explicitly overridden* Replaced with the item component [`scorchful:heat_resistance`](./components.md#heat-resistance)* Very warm armor piece heat resistance `veryHarmfulArmorHeatResistance`: The amount of Heat Resistance to apply to very warm armor pieces (such as Fur Armor in Frostiful)* Replaced with the item component [`scorchful:heat_resistance`](./components.md#heat-resistance)* Thermally protective armor piece heat resistance `protectiveArmorHeatResistance`: The amount of Heat Resistance to apply to protective armors, such as Netherite* Replaced with the item component [`scorchful:heat_resistance`](./components.md#heat-resistance)* Very thermally protective armor piece heat resistance `veryProtectiveArmorHeatResistance`: The amount of Heat Resistance to apply to very protective armors, such as Turtle* Replaced with the item component [`scorchful:heat_resistance`](./components.md#heat-resistance)### Heating Config* Minimum sky light level for heat `minSkyLightLevelForHeat`: The minimum *sky light* level that will start to apply environmental heating* Replaced with the [environment provider](https://thermoo.thedeathlycow.com/datapacks/environment_provider_definition/) `scorchful:modifier/apply_shade_for_time`.* Heat from the Sun `heatFromSun`: How much environmental heating to apply from the Sun every tick* Replaced with the [environments](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:temperature/scorching_climate`, `scorchful:temperature/warm_climate`, and `scorchful:temperature/temperate_climate`.* Sun Hat shade temperature change `sunHatShadeTemperatureChange`: The temperature change to apply to players wearing a Sun Hat in Scorching Biomes each tick* Replaced with an [Environment Heat Resistance](https://thermoo.thedeathlycow.com/entity_attributes/) attribute modifier.* Light level per heat increase (in The Nether) `lightLevelPerHeatInNether`: How many light levels correspond to a +1 increase in passive temperature, in The Nether* Replaced with the [environment](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:hell`.* Minimum light level for heat (in The Nether) `minLightLevelForHeatInNether`: The minimum light level to begin facing heat, in The Nether* Replaced with the [environment](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:hell`.* Blocks above Lava Ocean per heat increase (in The Nether) `blocksAboveLavaOceanPerHeatInNether`: How many blocks above the lava ocean correspond to a +1 increase in passive temperature, in The Nether* Replaced with the [environment](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:hell`.* Maximum heat from Lava Ocean (in The Nether) `maxHeatFromLavaOceanInNether`: The maximum passive heat that the Lava Ocean can create, in The Nether* Replaced with the [environment](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:hell`.### Thirst Config* Dry rate `dryRate`: How many wetness points to remove each tick when not in contact with water* No replacement, hardcoded to be handled by Thermoo directly.### Mod Integration Config#### Seasons Config* Enable seasons integration `enableSeasonsIntegration`: Toggles seasons integration. If set to false, Scorchful will treat all biomes as if it were Spring.* Replaced with the `thermoo:seasonal/temperate` and `thermoo:seasonal/tropical` [environment provider](https://thermoo.thedeathlycow.com/datapacks/environment_provider_definition/).* Wet Season humid biome sweat efficiency `wetSeasonHumidBiomeSweatEfficiency`: How efficient [sweating](./Temperature-System#Sweating) is during the Wet Season in humid tropical biomes. This feature is exclusive to Serene Seasons.* Replaced with `thirstConfig/extraHumidBiomeSweatEfficiency`* Dry Season humid biome sweat efficiency `drySeasonHumidBiomeSweatEfficiency`: How efficient [sweating](./Temperature-System#Sweating) is during the Dry Season in humid tropical biomes. This feature is exclusive to Serene Seasons.* Replaced with `thirstConfig/aridBiomeSweatEfficiency`展开版本: 0.15+1.21.3支持游戏: 1.21.2, 1.21.3类型:FabricQuiltBeta下载次数: 124Scorchful 0.15+1.21.1scorchful-0.15+1.21.1.jar下载0.15+1.21.1#Betascorchful-0.15+1.21.1-sources.jar下载0.15+1.21.1#Beta# Digitized Global WarmingThis is a full release of the new environment API implementation. This release also comes with support for 1.21.3.**Changes from beta 1**- Added a new `environmentTemperatureMultiplier` config option**Original**This update brings a new Environment API implementation to Scorchful. Temperatures are now calculated for each biome in Celsius (though can work with other units), and then converted to temperature points. Nearly all aspects of the environment can now be configured by modpack and datapack authors, from what the temperature in a biome is to exactly how deadly that temperature will be to players. As this is a very large change to many parts of Scorchful, this update is being released as a beta first. In particular, the system of environment and environment providers currently used here is still a bit confusing and is not final - it will likely be refined in a later update.**This update is a breaking change for many existing configs.**Almost all existing behaviour _should_ remain the same, this is mostly an internal update. However, you may still want to read up on the new temperature system on the new and updated wiki: https://modded.wiki/w/Scorchful:Temperature_System## A New Wiki!The Scorchful wiki is moving! It is being split between two sites: a developer-focused wiki that provides the technical documentation for components, tags, and the config file; and a player-focused content wiki with more opportunity for community contribution. The old wiki is still the \"official\" wiki at the time of writing, however, some pages have already moved and more will be moving soon. You can find these wikis at the following links:* Player Wiki: https://modded.wiki/w/Mod:Scorchful* Developer Docs: https://scorchful.thedeathlycow.com/* Thermoo Developer Docs: https://thermoo.thedeathlycow.com/## Additions* Added a new Environment Heat Resistance attribute to Turtle and Netherite Armor. This attribute applies exclusively to environment-based temperature changes. Heat Resistance no longer applies to the environment temperature at all.* Environment Heat Resistance represents the probability to \"dodge\" an environment temperature change each tick, and is represented on a 0-1 scale. For example, 1 Environment Heat Resistance = 100%, and 0.5 = 50%. This provides more nuance to the usually much smaller, but more frequent, environment temperature changes that previously were difficult to resist with Turtle Armor.* Heat Resistance and Environment Heat Resistance can now be configured per-item (and per-stack) using the item component `scorchful:heat_resistance`. See the config wiki page for the format: https://scorchful.thedeathlycow.com/components/#heat-resistance* The existing Armor Material Tags will still work; they will simply apply the Heat Resistance component to any new stacks that don\'t have the component and have a tagged material.* Dry biomes now allow for sweating to be even more efficient than normal biomes## Changes and Fixes* Temperatures are now less extreme when configuring the strength of warm biomes.* Temperature can now be configured for all dimensions.* The seasonal temperature tags have been moved to `#scorchful:is_climate/*` and `#scorchful:is_not_climate/*` tags. These should still be backwards compatible with the Spring tags, however other tags have been fully removed without replacement. Furthermore, Spring tags may be removed from backwards compatibility in the future if this causes too much trouble.* Temperatures at or above 30°C are warm, and the heat intensity increases by 1 temperature per tick per 10C° that the temperature increases.* The \"dry biomes\" feature was moved from Frostiful to here, however Frostiful is still required for these biomes to apply freezing* The Sun Hat now provides heat protection in all warm biomes - not just Scorching biomes## Config Version 6**CONFIGS WILL BE RESET IF UPDATES ARE NOT DISABLED!**Many config options and tags have been removed. As many as possible have been maintained, however some removals were inevitable with such a massive overhaul. The removed options, and their replacement, are as follows:### Combat Config* Default armor piece heat resistance `defaultArmorHeatResistance`: The default Heat Resistance to apply to all armor pieces that are not explicitly overridden* Replaced with the item component [`scorchful:heat_resistance`](./components.md#heat-resistance)* Very warm armor piece heat resistance `veryHarmfulArmorHeatResistance`: The amount of Heat Resistance to apply to very warm armor pieces (such as Fur Armor in Frostiful)* Replaced with the item component [`scorchful:heat_resistance`](./components.md#heat-resistance)* Thermally protective armor piece heat resistance `protectiveArmorHeatResistance`: The amount of Heat Resistance to apply to protective armors, such as Netherite* Replaced with the item component [`scorchful:heat_resistance`](./components.md#heat-resistance)* Very thermally protective armor piece heat resistance `veryProtectiveArmorHeatResistance`: The amount of Heat Resistance to apply to very protective armors, such as Turtle* Replaced with the item component [`scorchful:heat_resistance`](./components.md#heat-resistance)### Heating Config* Minimum sky light level for heat `minSkyLightLevelForHeat`: The minimum *sky light* level that will start to apply environmental heating* Replaced with the [environment provider](https://thermoo.thedeathlycow.com/datapacks/environment_provider_definition/) `scorchful:modifier/apply_shade_for_time`.* Heat from the Sun `heatFromSun`: How much environmental heating to apply from the Sun every tick* Replaced with the [environments](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:temperature/scorching_climate`, `scorchful:temperature/warm_climate`, and `scorchful:temperature/temperate_climate`.* Sun Hat shade temperature change `sunHatShadeTemperatureChange`: The temperature change to apply to players wearing a Sun Hat in Scorching Biomes each tick* Replaced with an [Environment Heat Resistance](https://thermoo.thedeathlycow.com/entity_attributes/) attribute modifier.* Light level per heat increase (in The Nether) `lightLevelPerHeatInNether`: How many light levels correspond to a +1 increase in passive temperature, in The Nether* Replaced with the [environment](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:hell`.* Minimum light level for heat (in The Nether) `minLightLevelForHeatInNether`: The minimum light level to begin facing heat, in The Nether* Replaced with the [environment](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:hell`.* Blocks above Lava Ocean per heat increase (in The Nether) `blocksAboveLavaOceanPerHeatInNether`: How many blocks above the lava ocean correspond to a +1 increase in passive temperature, in The Nether* Replaced with the [environment](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:hell`.* Maximum heat from Lava Ocean (in The Nether) `maxHeatFromLavaOceanInNether`: The maximum passive heat that the Lava Ocean can create, in The Nether* Replaced with the [environment](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:hell`.### Thirst Config* Dry rate `dryRate`: How many wetness points to remove each tick when not in contact with water* No replacement, hardcoded to be handled by Thermoo directly.### Mod Integration Config#### Seasons Config* Enable seasons integration `enableSeasonsIntegration`: Toggles seasons integration. If set to false, Scorchful will treat all biomes as if it were Spring.* Replaced with the `thermoo:seasonal/temperate` and `thermoo:seasonal/tropical` [environment provider](https://thermoo.thedeathlycow.com/datapacks/environment_provider_definition/).* Wet Season humid biome sweat efficiency `wetSeasonHumidBiomeSweatEfficiency`: How efficient [sweating](./Temperature-System#Sweating) is during the Wet Season in humid tropical biomes. This feature is exclusive to Serene Seasons.* Replaced with `thirstConfig/extraHumidBiomeSweatEfficiency`* Dry Season humid biome sweat efficiency `drySeasonHumidBiomeSweatEfficiency`: How efficient [sweating](./Temperature-System#Sweating) is during the Dry Season in humid tropical biomes. This feature is exclusive to Serene Seasons.* Replaced with `thirstConfig/aridBiomeSweatEfficiency`展开版本: 0.15+1.21.1支持游戏: 1.21.1类型:FabricQuiltBeta下载次数: 474Scorchful 0.15-beta.1scorchful-0.15-beta.1.jar下载0.15-beta.1#Betascorchful-0.15-beta.1-sources.jar下载0.15-beta.1#Beta# Digitized Global WarmingThis update brings a new Environment API implementation to Scorchful. Temperatures are now calculated for each biome in Celsius (though can work with other units), and then converted to temperature points. Nearly all aspects of the environment can now be configured by modpack and datapack authors, from what the temperature in a biome is to exactly how deadly that temperature will be to players. As this is a very large change to many parts of Scorchful, this update is being released as a beta first. In particular, the system of environment and environment providers currently used here is still a bit confusing and is not final - it will likely be refined in a later update.**This update is a breaking change for many existing configs.**Almost all existing behaviour _should_ remain the same, this is mostly an internal update. However, you may still want to read up on the new temperature system on the new and updated wiki: https://modded.wiki/w/Scorchful:Temperature_System## A New Wiki!The Scorchful wiki is moving! It is being split between two sites: a developer-focused wiki that provides the technical documentation for components, tags, and the config file; and a player-focused content wiki with more opportunity for community contribution. The old wiki is still the \"official\" wiki at the time of writing, however, some pages have already moved and more will be moving soon. You can find these wikis at the following links:* Player Wiki: https://modded.wiki/w/Mod:Scorchful* Developer Docs: https://scorchful.thedeathlycow.com/* Thermoo Developer Docs: https://thermoo.thedeathlycow.com/## Additions* Added a new Environment Heat Resistance attribute to Turtle and Netherite Armor. This attribute applies exclusively to environment-based temperature changes. Heat Resistance no longer applies to the environment temperature at all.* Environment Heat Resistance represents the probability to \"dodge\" an environment temperature change each tick, and is represented on a 0-1 scale. For example, 1 Environment Heat Resistance = 100%, and 0.5 = 50%. This provides more nuance to the usually much smaller, but more frequent, environment temperature changes that previously were difficult to resist with Turtle Armor.* Heat Resistance and Environment Heat Resistance can now be configured per-item (and per-stack) using the item component `scorchful:heat_resistance`. See the config wiki page for the format: https://scorchful.thedeathlycow.com/components/#heat-resistance* The existing Armor Material Tags will still work; they will simply apply the Heat Resistance component to any new stacks that don\'t have the component and have a tagged material.* Dry biomes now allow for sweating to be even more efficient than normal biomes## Changes and Fixes* Temperatures are now less extreme when configuring the strength of warm biomes.* Temperature can now be configured for all dimensions.* The seasonal temperature tags have been moved to `#scorchful:is_climate/*` and `#scorchful:is_not_climate/*` tags. These should still be backwards compatible with the Spring tags, however other tags have been fully removed without replacement. Furthermore, Spring tags may be removed from backwards compatibility in the future if this causes too much trouble.* Temperatures at or above 30°C are warm, and the heat intensity increases by 1 temperature per tick per 10C° that the temperature increases.* The \"dry biomes\" feature was moved from Frostiful to here, however Frostiful is still required for these biomes to apply freezing* The Sun Hat now provides heat protection in all warm biomes - not just Scorching biomes## Config Version 6**CONFIGS WILL BE RESET IF UPDATES ARE NOT DISABLED!**Many config options and tags have been removed. As many as possible have been maintained, however some removals were inevitable with such a massive overhaul. The removed options, and their replacement, are as follows:### Combat Config* Default armor piece heat resistance `defaultArmorHeatResistance`: The default Heat Resistance to apply to all armor pieces that are not explicitly overridden* Replaced with the item component [`scorchful:heat_resistance`](./components.md#heat-resistance)* Very warm armor piece heat resistance `veryHarmfulArmorHeatResistance`: The amount of Heat Resistance to apply to very warm armor pieces (such as Fur Armor in Frostiful)* Replaced with the item component [`scorchful:heat_resistance`](./components.md#heat-resistance)* Thermally protective armor piece heat resistance `protectiveArmorHeatResistance`: The amount of Heat Resistance to apply to protective armors, such as Netherite* Replaced with the item component [`scorchful:heat_resistance`](./components.md#heat-resistance)* Very thermally protective armor piece heat resistance `veryProtectiveArmorHeatResistance`: The amount of Heat Resistance to apply to very protective armors, such as Turtle* Replaced with the item component [`scorchful:heat_resistance`](./components.md#heat-resistance)### Heating Config* Minimum sky light level for heat `minSkyLightLevelForHeat`: The minimum *sky light* level that will start to apply environmental heating* Replaced with the [environment provider](https://thermoo.thedeathlycow.com/datapacks/environment_provider_definition/) `scorchful:modifier/apply_shade_for_time`.* Heat from the Sun `heatFromSun`: How much environmental heating to apply from the Sun every tick* Replaced with the [environments](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:temperature/scorching_climate`, `scorchful:temperature/warm_climate`, and `scorchful:temperature/temperate_climate`.* Sun Hat shade temperature change `sunHatShadeTemperatureChange`: The temperature change to apply to players wearing a Sun Hat in Scorching Biomes each tick* Replaced with an [Environment Heat Resistance](https://thermoo.thedeathlycow.com/entity_attributes/) attribute modifier.* Light level per heat increase (in The Nether) `lightLevelPerHeatInNether`: How many light levels correspond to a +1 increase in passive temperature, in The Nether* Replaced with the [environment](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:hell`.* Minimum light level for heat (in The Nether) `minLightLevelForHeatInNether`: The minimum light level to begin facing heat, in The Nether* Replaced with the [environment](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:hell`.* Blocks above Lava Ocean per heat increase (in The Nether) `blocksAboveLavaOceanPerHeatInNether`: How many blocks above the lava ocean correspond to a +1 increase in passive temperature, in The Nether* Replaced with the [environment](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:hell`.* Maximum heat from Lava Ocean (in The Nether) `maxHeatFromLavaOceanInNether`: The maximum passive heat that the Lava Ocean can create, in The Nether* Replaced with the [environment](https://thermoo.thedeathlycow.com/datapacks/environment_definition/) `scorchful:hell`.### Thirst Config* Dry rate `dryRate`: How many wetness points to remove each tick when not in contact with water* No replacement, hardcoded to be handled by Thermoo directly.### Mod Integration Config#### Seasons Config* Enable seasons integration `enableSeasonsIntegration`: Toggles seasons integration. If set to false, Scorchful will treat all biomes as if it were Spring.* Replaced with the `thermoo:seasonal/temperate` and `thermoo:seasonal/tropical` [environment provider](https://thermoo.thedeathlycow.com/datapacks/environment_provider_definition/).* Wet Season humid biome sweat efficiency `wetSeasonHumidBiomeSweatEfficiency`: How efficient [sweating](./Temperature-System#Sweating) is during the Wet Season in humid tropical biomes. This feature is exclusive to Serene Seasons.* Replaced with `thirstConfig/extraHumidBiomeSweatEfficiency`* Dry Season humid biome sweat efficiency `drySeasonHumidBiomeSweatEfficiency`: How efficient [sweating](./Temperature-System#Sweating) is during the Dry Season in humid tropical biomes. This feature is exclusive to Serene Seasons.* Replaced with `thirstConfig/aridBiomeSweatEfficiency`展开版本: 0.15-beta.1支持游戏: 1.21.1类型:FabricQuiltBeta下载次数: 322Scorchful 0.14.1scorchful-0.14.1.jar下载0.14.1#Betascorchful-0.14.1-sources.jar下载0.14.1#Beta- Fixed normal biome tag check展开版本: 0.14.1支持游戏: 1.21.1类型:FabricQuiltBeta下载次数: 5,207Scorchful 0.14scorchful-0.14.jar下载0.14#Betascorchful-0.14-sources.jar下载0.14#Beta# Dog Panting!- Required Thermoo version is now 4.3+- Added dog panting, wolves and dogs will now cool themselves to 25% by panting, and will emit more frequent panting sounds the hotter they are- Added new biome tags to block warming in biomes globally, and per season- Stony Peaks are no longer warm- Added a new item tag that blocks soaking from rain when held (only contains some third party modded umbrella items by default)- Added credits- Added a collect water callback event to the API- Fixes #61: Origins: Umbrellas compat- Fix season integration config toggle not applying to Sun Hat- Fixed the double-vision blur from the Heat Stroke effect not applying展开版本: 0.14支持游戏: 1.21.1类型:FabricQuiltBeta下载次数: 274Scorchful 0.6.6scorchful-0.6.6.jar下载0.6.6#Beta* Fixed a crash with Pokemon trainers展开版本: 0.6.6支持游戏: 1.20.1类型:FabricQuiltBeta下载次数: 12,558Scorchful 0.13scorchful-0.13.jar下载0.13#BetaThis update adds a new Thirst Plugin API for thirst mods to interface with Scorchful\'s hydration-related mechanics (namely, sweating and the Rehydration enchantment).By default, a plugin for Dehydration will be provided if that mod is loaded. Otherwise, Scorchful will use its default \"thirst\" system.This API was added to the package `com.github.thedeathlycow.scorchful.api`, which can be treated as stable. However, all other packages in Scorchful are implementation packages and may not be stable.展开版本: 0.13支持游戏: 1.21.1类型:FabricQuiltBeta下载次数: 4,204Scorchful 0.12.1scorchful-0.12.1.jar下载0.12.1#Beta* Made beaches only hot in summer* Use Thermoo conventional cooling food tag展开版本: 0.12.1支持游戏: 1.21.1类型:FabricQuiltBeta下载次数: 1,533Scorchful 0.12scorchful-0.12.jar下载0.12#Beta* Fixes #84: Sand piles causing snow to appear on the side of blocks with some resource packs* Added heat resistance to the fire protection enchantment* Impaling damage now applies to all wet entities (this is parity with Bedrock, integrated with Thermoo)展开版本: 0.12支持游戏: 1.21.1类型:FabricQuiltBeta下载次数: 1,865Scorchful 0.11.2scorchful-0.11.2.jar下载0.11.2#Beta* Scorchful is now native to 1.21.1* Updated Vietnamese translations (thanks [godkyo98](https://github.com/TheDeathlyCow/scorchful/pull/80))* Added a cooling foods item tag for mod packs, for items like ice cream展开版本: 0.11.2支持游戏: 1.21.1类型:FabricQuiltBeta下载次数: 215Scorchful 0.11.1scorchful-0.11.1.jar下载0.11.1#Beta* Added a config option to disable the soaking overlay* Added a config option to disable the drip particles展开版本: 0.11.1支持游戏: 1.21, 1.21.1类型:FabricQuiltBeta下载次数: 5,602Scorchful 0.6.5scorchful-0.6.5.jar下载0.6.5#Beta* Added a config option to disable the soaking overlay* Added a config option to disable the drip particles* Optimized the `getConfig()` function, which may slightly reduce CPU usage展开版本: 0.6.5支持游戏: 1.20.1类型:FabricQuiltBeta下载次数: 15,080Scorchful 0.6.4scorchful-0.6.4.jar下载0.6.4#Beta* Backported the passive heating tick interval config option to 1.20.1展开版本: 0.6.4支持游戏: 1.20.1类型:FabricQuiltBeta下载次数: 297Scorchful 0.11scorchful-0.11.jar下载0.11#Beta# More Turtle Scutes and Dynamic Humidity**This update will reset your config file if config updates are not disabled!**A small update for Friday. This update adds Turtle Scutes to shipwrecks and buried treasure to balance the increased demand for them with Turtle Armour. It also adds humidity integ- The config version is now `5`, this will cause your config to reset if you have not disabled config auto updates!- Added dynamic seasonal humidity to humid tropical biomes- By default, sweat efficiency in humid biomes was increased from 1/6 to 1/3- During the Wet Season in humid tropical biomes, sweat efficiency is lowered to 1/6- During the Dry Season in humid tropical biomes, sweat efficiency is increased to 1/2- This only affects *tropical* biomes, other humid biomes like Lush and Dripstone Caves are not affected- With Serene Seasons, Thermoo Patches only considers it to be the wet/dry season during the mid wet/mid dry season respectively. This is because that is when the effects of those seasons are most apparent.- Buried Treasure Chests now contain 2-8 Turtle Scutes- Shipwreck \'supply\' chests now have a 25% chance of containing 1 Turtle Scute- Shipwreck \'treasure\' chests now contain 1-4 Turtle Scutes## Config Version 5- `humidBiomeSweatEfficiency` is now `0.33` (increased from `0.167`)展开版本: 0.11支持游戏: 1.21, 1.21.1类型:FabricQuiltBeta下载次数: 749Scorchful 0.10scorchful-0.10.jar下载0.10#Beta# I Must Not FearThis version adds a new Fear status effect (and Potion), that will be used as part of the Mirage boss fight. However, it is released now so that I can gather feedback on it and test it out. You can submit feedback [here](https://github.com/TheDeathlyCow/scorchful/discussions/20). This also marks Scorchful as compatible with 1.21.1.* Marked as compatible with Minecraft 1.21.1* Sandstorms now reduced mob follow range by 50%.* Added new status effect: Fear* For hostile mobs, Fear causes them to flee from their target (like how Creepers flee from Cats).* For players and passive mobs, Fear desaturates and darkens the screen, and makes them more visible to mobs. Mobs will now detect the player from twice as far away, and can see the player through walls.* Ender Dragons, Withers, Wardens, Elder Guardians, and all non-path-aware mobs are immune to fear.* When a player is given Fear for the first time, they are now granted \"The Mind Killer\" advancement.* Added a new potion: Paranoia, which grants Fear and Darkness* The Potion of Paranoia is currently brewed from adding a Wither Rose to an Awkward Potion. This is a placeholder and will be changed in a later update.* The Potion of Paranoia can get extended duration by adding Redstone, but cannot be amplified.展开版本: 0.10支持游戏: 1.21, 1.21.1-rc1, 1.21.1类型:FabricQuiltBeta下载次数: 641Scorchful 0.9.2scorchful-0.9.2.jar下载0.9.2#Beta* Add a config to disable seasons integration* Internal biome temperature is no longer used to determine biome temperature; only tags are used now.展开版本: 0.9.2支持游戏: 1.21类型:FabricQuiltBeta下载次数: 1,736Scorchful 0.9.1scorchful-0.9.1.jar下载0.9.1#Beta# Summer is ComingThis update improves integration with Seasons mods. Now instead of trying to automatically \"detect\" biome temperature categories through biome temperature, explicit tags are introduced for each category by season, allowing for more fine-tuned settings for biome temperature integration.* Updated biome temperature tags to use a new season based system (but it is backwards compatible with the old tags for packs that use them).* Updated Vietnamese Translations (thanks Kyo [#71](https://github.com/TheDeathlyCow/scorchful/issues/71))* Fixed Sandstorms occurring in Deserts during the Wet Season when it rains with Serene Seasons* Added a passive heat tick interval config option展开版本: 0.9.1支持游戏: 1.21类型:FabricQuiltBeta下载次数: 248Scorchful 0.9scorchful-0.9.jar下载0.9#Beta* Fixed a bug where heat damage would randomly knock the player around展开版本: 0.9支持游戏: 1.21类型:FabricQuiltBeta下载次数: 2,399Scorchful 0.9-beta.1scorchful-0.9-beta.1.jar下载0.9-beta.1#Beta# Scorchful for 1.21This update brings Scorchful to 1.21. This was a pretty big update and required a lot of changes in the back end. Frostiful will take a lot longer to update, but it will come in time.### Gameplay Changes- Updated Scorchful to 1.21- Removed Rehydration from Piglin bartering loot- Increased the chance of Rehydration appearing in a Warped Lily Farm chest to 50% (from 20%)- Sandstorm wind sounds now play at all heights above ground- Cactus Juice now gives twice as much when Dehydration is installed.- Ominous Bottles are now hydrating- Vegetables are now refreshing### Technical Changes- Removed old heat resistance tags (replaced)- Added new *armor material* tags to control the heat resistances of various armor types. See the [wiki page](https://github.com/TheDeathlyCow/scorchful/wiki/Tags) for further information.- Heat resistance amount configs were moved to the combat config section- Consumables that provide water can now be controlled with the item component `scorchful:drink_level`. Note that if you want to make a non-consumable item apply water, it will also need to be given a consumable component like `minecraft:food`.- The old item tags for food and drinks now apply this component automatically when a new item stack is created.展开版本: 0.9-beta.1支持游戏: 1.21类型:FabricQuiltBeta下载次数: 100Scorchful 0.8scorchful-0.8.jar下载0.8#Beta# I think I see something?This update adds a new feature to your classic heat stroke: hallucinations! When outside during the day and affected by Heat Stroke, you will begin seeing things out in the Deep Desert including Boats, Flowers, and even Fish?This will likely be the last major release for 1.20.x, from here on out only critical bug fixes will be made in these versions. Future development will be focused on 1.21 (which will be releasing immediately after this update!)Changelog:* Added Heat Visions when affected by outside while outside in Desert and Badlands biomes.展开版本: 0.8支持游戏: 1.20.4类型:FabricQuiltBeta下载次数: 985Scorchful 0.7.2scorchful-0.7.2.jar下载0.7.2#Beta* Added an option to the client config to disable sound temperature effects (in particular, to disable the heart beat)* Splash Potions now soak all living entities, not just players* Tooltips for thirst should now more reliably appear on modded items (now set using the Fabric Item tooltip event)* Integrated Satin API for Heat Stroke visual effects, for better compatibility with other post-processing shader effects.展开版本: 0.7.2支持游戏: 1.20.4类型:FabricQuiltBeta下载次数: 227Scorchful 0.6.3scorchful-0.6.3.jar下载0.6.3#Beta* Added an option to the client config to disable sound temperature effects (in particular, to disable the heart beat)* Internal dev thing: Switched to using Thermoo Seasons API展开版本: 0.6.3支持游戏: 1.20.1类型:FabricQuiltBeta下载次数: 6,544Scorchful 0.7.1scorchful-0.7.1.jar下载0.7.1#Beta* Fixed the Sun Hat recipe advancement* Being fully submerged in water no longer reduces sweating efficiency in humid biomes* Updated some wordings in the config screen* Added Finnish Translations (by [N0aW](https://github.com/N0aW))
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