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[模组分享] Tetra (Tetra)-MOD模组

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发表于 2025-8-10 19:34:19 | 显示全部楼层 |阅读模式
Tetra (Tetra)Github |相关wiki |源站链接支持: forge , neoforgeTetra 是一个模组,提供模块化的工具、武器和装备。它将探险与古代技术融合在一起。

Tetra 以模块化物品为中心,并试图将其与探险和技术等概念融合在一起。

*注意:Tetra 适用于 1.14+ 版本,使用 mutil/mgui 库。如果你没有使用启动器,你需要手动安装该库。*

有关 Tetra 的更多信息,请访问[TETRA WEBSITE](链接)

入门指南

1. 使用两根木棍和两块木板制作一个木槌。

2. 制作并放置一个普通的工作台。

3. 使用木槌右键点击工作台,将其升级为工作台。

4. 制作一个普通的武器、工具、盾牌或弓,并放置在工作台中。

查看进度窗口以了解如何进一步进行。

配置

可以通过数据包添加、更改或删除 Tetra 的内容,有关更多信息,请访问:[链接](链接)

模组兼容性

Tetra 支持使用其他模组添加的一些材料,由于 Tetra 使用物品标签(或在 1.14 之前使用矿石字典),很难确切地说哪些模组得到了支持。从 1.14 开始,还支持来自几个模组的附魔。查看兼容性列表,了解集成或扩展 Tetra 的模组和数据包。

在 1.16 中支持以下非原版材料:

Spoiler (点击显示)

任何添加了其中之一并正确标记了它们的模组都可以在 Tetra 中使用。在 1.12 中,Tetra 还支持一些来自神秘时代和暮色森林的材料。

支持与贡献

我在业余时间开发和维护 Tetra,如果你喜欢到目前为止看到的内容,并希望帮助我使其变得更好,请考虑在 Patreon 上支持我。

Discord

我建立了一个 Discord 服务器来讨论 Tetra:[链接](链接),如果你有问题、需要帮助、想要讨论数据包或模组集成,或者想要提前看到即将推出的功能,请加入我们。

许可与使用

欢迎在 modpacks 或合集中使用此模组,只要通过 modrinth 进行分发即可。欢迎使用数据包(或 kubejs 或类似方法)修改或添加内容,有关有关附加组件和模组集成的使用信息,请查看 GitHub 仓库。

截图:



来自Modrinth所有游戏版本1.20.11.19.11.19.21.19所有类型forgeneoforgetetra 6.10.0tetra-1.20.1-6.10.0.jar下载6.10.0#Release__**Changes:**__* reworked and re-added destabilization effects* added advancements for enchanting and destabilization* buffed efficiency gain from quality improvement* changed visuals for the bleeding effect* made thrown modular items glow after not being picked up (and chunk loaded) for an hour* increased magic capacity use for enchantments (from minCost + maxCost / 2 to minCost + maxCost)* tweaked tool icons to make prying more apparent__**Fixes:**__* fixed holosphere animation issues* fixed some incorrect localization entries* prevented players from placing holospheres with faulty nbt (and fixed crash caused by looking at holospheres with faulty nbt)* fixed text color issues in some tooltips__**Technical changes:**__* holosphere entries are now datadriven (or resource-driven rather)* added \"tetra:on_use\" item effect trigger* added random and count fields to find blocks item effect outcome* fixed position vector provider origin field not being optional* Added spawn entity item effect outcome* added crafting effect outcome for spawning blocks* added spawn entity crafting effect outcome* added lightning strike crafting effect outcome* added lingering potion cloud crafting effect outcome* added explosion crafting effect outcome* added spawn_sculk crafting effect outcome* added active field to crafting effects, can be set to false to stop the effect from triggering directly* added \'references\' field to apply_list crafting effect outcomes* added isRiding field to item effect entity condition* added \"bookEnchantmentSchematic\" feature flag, can be disabled in the config to prevent tetra table book enchanting* added clamp stat getter展开版本: 6.10.0支持游戏: 1.20.1类型:ForgeNeoForgeRelease下载次数: 693tetra 6.9.0tetra-1.20.1-6.9.0.jar下载6.9.0#Release__**Changes:**__* added ability to preview locked schematics in the holosphere__**Technical changes:**__* made it possible to omit the stats and formatters fields for stat bar tooltips when no data is to be displayed in the tooltip* fixed apply hit effects for bows inverting attacker and target* improved error logging for stat bars, stat indicators & stat sorters展开版本: 6.9.0支持游戏: 1.20.1类型:ForgeNeoForgeRelease下载次数: 57,647tetra 6.8.0tetra-1.20.1-6.8.0.jar下载6.8.0#Release__**Changes:**__* moved honing above temporary schematics in sorting order* reduced the number of ruined pieces in a ruins schematic to 1/4th (was 60%)__**Fixes:**__* fixed faulty thermal cell tooltip* fixed aspect button tooltip crash* fixed efficiency, piercing and tier hones not working properly for unbounch earthpiercer* fixed warforging improvement being applicable when already present* fixed crash related to resource loading__**Technical changes:**__* fixed missing slot crafting requirement* fixed throwing knife referencing incorrect improvement directory* multiblock schematics now also provide a crafting effect with the same id as their schematic* the forged workbench now provide a \"tetra:\"forged_workbench\" schematic and effect when usedneonenene展开版本: 6.8.0支持游戏: 1.20.1类型:ForgeNeoForgeRelease下载次数: 43,430tetra 6.7.0tetra-1.20.1-6.7.0.jar下载6.7.0#Release__**Fixes:**__* fixed mob effect item effects not working__**Technical changes:**__* added ambient, visible and showIcon flags to mob effect item effect outcome展开版本: 6.7.0支持游戏: 1.20.1类型:ForgeNeoForgeRelease下载次数: 14,837tetra 6.6.0tetra-1.20.1-6.6.0.jar下载6.6.0#Release__**Fixes:**__* removed transparent pixel from crude short blade texture* fixed damage stat bars not showing__**Technical changes:**__* changed the \'tetra:apply_hit_effects\' to also trigger for bows and crossbows* added item effect outcomes and providers for dealing with entity properties* added item effect outcomes and providers for dealing with persisted entity data* added number provider for different types of time values* added canFreeze, isFreezing and isFrozen fields to the entity item effect condition* updated json schemas (incorrect type for default tooltip getter, missing replace field for crafting effects)展开版本: 6.6.0支持游戏: 1.20.1类型:ForgeNeoForgeRelease下载次数: 24,761tetra 6.5.0tetra-1.20.1-6.5.0.jar下载6.5.0#Release__**Changes:**__* nerfed amethyst sockets__**Fixes:**__* hopefully fixed null issues with the forged container* fixed scrolls not dropping when broken by water* fixed save/world screen crash when some other mods are present* fixed gild scroll advancement not triggering* fixed holosphere concussion scanning triggering incorrect advancements* fixed issue where tetra items could be merged in a grindstone__**Technical changes:**__* added datadriven item effects* added datadriven stat sorters* added datadriven statbars展开版本: 6.5.0支持游戏: 1.20.1类型:ForgeNeoForgeRelease下载次数: 2,829tetra 6.4.0tetra-1.20.1-6.4.0.jar下载6.4.0#Release__**Changes:**__* added chinese translation (cred: Haiyanbaka)__**Fixes:**__* fixed reaching effect tooltips displaying lower values than what was actually used* ruins can now spawn in modded mountaineous biomes* fixed thrown bucklers covering the screen* fixed \"open toolbelt\" ignoring modifiers?* fixed quality improvement not applying the appropriate stats__**Technical changes:**__* added tool action ingredient* stopped handheld tetra items from being consumed when used in regular crafting (also gains honing progression and takes durability damage)* the tetra command can now be run directly on items that can be converted into a tetra item展开版本: 6.4.0支持游戏: 1.20.1类型:ForgeNeoForgeRelease下载次数: 55,217tetra 6.3.0tetra-1.20.1-6.3.0.jar下载6.3.0#Release__**New features:**__* sickles with silk touch will now ignore crops that are no fully grown, and replant harvested crops__**Changes:**__* jab now swings even if it misses a target (and triggers cooldown, and some other effects)* reduced efficiency and speed for sickles* reduced efficiency for machete* re-added cherry wood, but for vanilla cherry__**Fixes:**__* fixed sickles not breaking crops* fixed holosphere map not rendering properly* fixed extractor module advancement not triggering* added missing localization for pristine amethyst__**Technical changes:**__* made it possible to define new types of modular items through data展开版本: 6.3.0支持游戏: 1.20.1类型:ForgeNeoForgeRelease下载次数: 40,765tetra 6.2.0tetra-1.20.1-6.2.0.jar下载6.2.0#Release__**Changes:**__* replaced all pristine gem textures (cred: rappenem)* added pristine amethyst, found in tetra geodes* reworked workbench visuals* added aspect info to module details view* changed sweeping strike drain: now drains 0.5 at a minimum rather than adding 0.5 to drain for each block* efficiency honing for stonecutters to start out stronger (still hits 15 at rank V)* the cobblestone material should now better match modded cobblestone__**Fixes:**__* fixed sweeping strike not alternating direction without truesweep* fixed how reaching affects sweeping strike to align with tooltip (reduced the entire drain, not just drain from block hardness)* added expanded tooltips for medial, lateral and axial limiters to explain what that actually means* fixed spearheads accepting tool enchantments* fixed looted stonecutter not being repairable with scrap* clicking outside the holosphere filter button now blurs the input* fixed holosphere material icons rendering in front of text (again?!)* fixed typo in spearhead serrate hone schematics__**Technical changes:**__* added ModularLooseProjectilesEvent, fired before bow spawns projectiles* added ModularProjectileSpawnEvent, fired for each projectile spawned by bows* renamed all aspects from camelCase to snake_case* moved chthonic extractor hammering config option to feature flag* put multislot schematics in a working state* moved some localization entries* fixed multislot modules defaulting texture namespaces back to tetra* fixed source information merging in the wrong direction* fixed schematic module requirement not matching the material field* fixed long and recurve bow not picking up improvements from their respective improvement folder* added schematic requirement that\'s always false* added feature flag system, with schematic support* removed a bunch of old, unused config options* fixed materials not transferring aspect data to modules* tool action icons are now datadriven* rearranged minor module glyphs* moved stat indicators to glyph sheet, resized to 8px* split several aspects, changed aspects for lots of modules* added rarity field to module data展开版本: 6.2.0支持游戏: 1.20.1类型:ForgeNeoForgeRelease下载次数: 15,043tetra 5.6.0tetra-1.19.2-5.6.0.jar下载5.6.0#Release__**Changes:**__* added source display in the schematic gui__**Fixes:**__* fixed incorrect dependency on mutil展开版本: 5.6.0支持游戏: 1.19.1, 1.19.2类型:ForgeRelease下载次数: 159,108tetra 6.1.0tetra-1.20.1-6.1.0.jar下载6.1.0#Release__**Fixes:**__* added missing localization for extractor limiter tweaks* fixed placed holosphere missing block name for mods that display that* added core extractor pipe to creative inventory__**Technical changes:**__* added nbt outcome for crafting effects* added module requirement for crafting effects* added crafting effect outcome for conditionally choosing between sets of outcomes展开版本: 6.1.0支持游戏: 1.20.1类型:ForgeNeoForgeRelease下载次数: 34,5526.0.0tetra-1.20.1-6.0.0.jar下载6.0.0#Beta__**Changes:**__* updated to 1.20.1* move most mod compat into a separate mod* pristine sockets can now be repaired using regular gems (with increased xp cost)* tweaked hardness for most fibre materials* most modules that cost experience to craft now cost experience to repair (in addition to possible magic instability costs)* bleeding now bypasses armor and iframes* added source display in the schematic gui* tweaked creative tabs__**Fixes:**__* added missing localization for rod materials* fixed incorrect armor pen for tempered heavy blades* fixed several issues relating to the holosphere sorting button* tweaked serrate tooltip* fixed modules settling not updating integrity until cache reset* fixed crafted toolbelt having the wrong strap variant* the tooltip for replacing the next module in the repair cycle no longer shows when the item has full durability (matches the underlying behavior)* fixed rack advancement not working* added missing localization for the holosphere block* fixed tops of shafts and rooms in ancient ruins ending abruptly__**Technical changes:**__* cheesed in module dependent tags* improved logging for faulty replacement data* added datadriven block predicates for determining unlocks* module textures now need to be placed within textures/item/[modules] (rather than textures/items/[modules])* expect significant technical changes moving forward, if you make modpacks or addons and want to be kept in the loop please send me a DM展开版本: 6.0.0支持游戏: 1.20.1类型:ForgeNeoForgeBeta下载次数: 992tetra 5.5.1tetra-1.19.2-5.5.1.jar下载5.5.1#Release__**Fixes:**__* fixed faulty and missing localization entries for ancient schematic content展开版本: 5.5.1支持游戏: 1.19, 1.19.1, 1.19.2类型:ForgeRelease下载次数: 3,271tetra 5.5.0tetra-1.19.2-5.5.0.jar下载5.5.0#Release__**Changes:**__* tweaked rack inventory model__**Fixes:**__* fixed sculk taint actual chance being off by two decimal points, tweaked sculk taint proc chances* fixed ruins not generating in modded cold biomes展开版本: 5.5.0支持游戏: 1.19.1, 1.19.2类型:ForgeRelease下载次数: 554tetra 5.4.0tetra-1.19.2-5.4.0.jar下载5.4.0#Beta__**New features:**__* added command for modifying modular items* implemented the ancient stonecutter schematic__**Changes:**__* added advancements for ancient schematic content* made forge hammer rooms more common and sculk rooms less common* removed temporary hammer tier bonus from obsidian and netherite hammer heads (should have been removed when the ruins were reintroduced)* sword binding tweaks now affects tool efficiency__**Fixes:**__* fixed \"required maintenance\" advancement not triggering* greatly increased despawn timer for thrown items* removed ruin loot recipes* fixed data reload not clearing model caches* fixed striking effect indicator label not being localized* fixed thermal cell advancement triggering for other items* fixed \"seconds between swings\" value being based on harvest speed modifier rather than swing speed* fixed incorrect tooltip for overpower defensive modifier__**Technical changes:**__* added support for perspective-specific module models* added improvement crafting effect requirement* fixed tmdev command not working after reload展开版本: 5.4.0支持游戏: 1.19.1, 1.19.2类型:ForgeBeta下载次数: 1,165tetra 5.3.1tetra-1.19.2-5.3.1.jar下载5.3.1#Alpha**Fixes:*** fixed botania mana repair* hammering a holosphere now plays a different sound when swinging too fast* fixed hammering a holosphere not progressing or damaging the hammer* fixed howling effect overlay being incredibly laggy* fixed long gone advancement triggering incorrectly**Technical changes:*** added enchanting outcome for crafting effects* added schematic requirement for crafting effects* changed crafting effect requirements to work the same way as schematic requirements (chaining and/or/not objects instead of an array for the field)展开版本: 5.3.1支持游戏: 1.19.2类型:ForgeAlpha下载次数: 566tetra 5.3.0tetra-1.19.2-5.3.0.jar下载5.3.0#Alpha**__New features:__*** The holosphere can now be placed on the ground* placed with shift+rmb* can be right clicked to open holosphere UI* enabled holosphere lookup when near a workbench* added percussion scanner module for the holosphere* allow scan mode to be toggled for placed holospheres* right clicking a holosphere in scan mode with a hammer scans nearby chunks for ruins* chunks with ruins are indicated with a red/orange beam* apprentice cartographers can now sell maps to the ancient ruins**__Changes:__*** tweaked keybind UI elements* changed notification sounds when items settle and when honing becomes available**__Fixes:__*** diamond sockets now also improve hammer efficiency* fixed \"Thermal Transfer\" advancement not triggering* fixed shield model console warnings* fixed sweeper not working on some resolution/fov combinations* holosphere improvement schematics no longer show when the holosphere already has the improvement* fixed Long Gone, Restored Machinery, Combustion Power-up and Magmatic Press Channel advancements not triggering* fixed multiblock schematic creative logspam* fixed good quality modifier making items able to perform actions they shouldn\'t* fixed missing and faulty decoration in ruin worldgen* fixed ruined schematics sometimes working without repairs* fixed banners not rendering on heater shields* fixed stonecutter accepting unapplicable improvements**__Technical changes:__*** added data merging functionality for module variants* added per-model render layering sorting* added secondary interaction system展开版本: 5.3.0支持游戏: 1.19.1, 1.19.2类型:ForgeAlpha下载次数: 151全部版本

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