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搬砖狐 | 夜航星 发表于 2025-8-10 18:35:38

变异工艺 【复赛】 (Mutationcraft 【Rematch】)-MOD模组

变异工艺 【复赛】 (Mutationcraft 【Rematch】)Github |相关wiki |源站链接支持: forge这个模组为游戏增加了新的寄生虫变异生物。https://i.sodamc.com/modrinth/hlsdBT3Sxt.jpg

随着 Mutationcraft 模组,你将踏上一场非凡的 Minecraft 之旅。这个引人入胜的修改版注入了游戏中一系列令人振奋的变异生物和一系列强大的武器。做好准备,迎接这些非凡的存在,并挥舞一系列致命的工具来塑造你的命运!

这个模组还有不同的阶段... 随着时间的推移,阶段会变得更大... 当生成时,你只会处于第 0 阶段,这意味着只有 miters 和 roamers 可以生成!

目前有 4 个阶段,包括第 0 阶段。阶段会逐渐演变,随着时间的推移,每个阶段的成长时间都会变长!每个阶段在变化时都会发出独特的声音。阶段越大,声音就越可怕!

“necroptor” 生物可能非常危险,因为它会感染其他友好生物,还会攻击僵尸、蜘蛛等非友好生物。所以,不要让它靠近任何农场...

此外,模组分为不同的类别,每个类别代表其力量级别。一些生物实际上拥有特殊能力,比如隐形、变形等!

模组有武器和盔甲来击败这些强大的敌人。它们甚至有弱点,我们已经了解的弱点是,它们在暴露于火焰时会变得更弱,并且对三叉戟上的穿刺附魔耐久度低。另一个对它们有效的附魔是变异厄运附魔,实际上非常有效。

进化阶段:

人类阶段 1 -> 人类阶段 2 -> 人类阶段 3。

Miter -> Necroptor -> Reductor。

同化的漫步者 -> 发展的漫步者。

所有生物在攻击对手时都会造成变异疾病。如果玩家带着这种效果死亡,他的同化版本就会生成...如果普通实体,例如:牛、猪等被击中并带有此效果,它将转变为其同化版本...此外,当玩家被奇异生物之一杀死时,他的同化版本将生成,该版本将在头顶显示玩家的名字。

效果:

变异疾病 - 这个模组的主要疾病,变异体会迅速传播给其他生物...

腐蚀 - 这个强大的效果不安全,因为它会不时地损坏你的盔甲(每一件盔甲)。

流血 - 这个效果会对目标造成伤害。人类阶段 1、2、3 在攻击时会造成这个效果,阶段越大,效果持续时间就越长。如果在效果持续期间移动,你将受到更多伤害。将来更多的实体会给出这个效果!

魔力耗尽 - 只有当你使用毒牙法杖时才会得到这个效果...

严重 - 如果应用了这个效果,你将受到额外伤害...

愤怒 - 这个效果只对变异体有效,但是,要获得这个效果,变异体必须在新鲜的患病方块上行走,然后获得这个效果,这会赋予它们力量和速度...

火焰的迹象 - 这个效果只能通过箭或药水获得,并且会点燃一群敌人。

变异血清 - 一种新物品,看起来像是由 necroptor 膜制作的药水,将治愈被感染的人(只对村民和流浪商人的同化变体有效)。

要玩这个模组,你需要为你玩的特定版本安装 Forge 安装程序和相同版本的 Geckolib 模组。

但我还建议安装称为 Better Combat、Just Enough Items 和 Sound Physics Remastered 的模组,以获得更愉快的体验!

截图:

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来自Modrinth所有游戏版本1.19.21.18.21.19.4所有类型forgeMutationcraft 1.0.6Mutationcraft_1.19.2_1.0.6.jar下载1.0.6#ReleaseAnd here we are, after a long period of time, mutationcraft has come to an end. While this mod did not get the glory it deserved, I\'ll make sure that our rework of this mod will, having a config, better models,animations,code everything you\'ve ever asked for, but that will take time! As it is finally over, in fact it just began, because we started working on FD:M today, by making models and animations with more to come!Changelog:- Putrid Blocks are now easier to break- Putrid Blocks are now flammable- Port to 1.20.1- Discontinued ( Finished )We\'ll see each other again soon, in 2024, goodbye mutationcraft!For more info about the new mutationcraft mod ( FD:M ), join the discord server.展开版本: 1.0.6支持游戏: 1.19.2类型:ForgeRelease下载次数: 17,881Mutationcraft 1.0.6Mutationcraft_1.18.2_1.0.6.jar下载1.0.6#ReleaseAnd here we are, after a long period of time, mutationcraft has come to an end. While this mod did not get the glory it deserved, I\'ll make sure that our rework of this mod will, having a config, better models,animations,code everything you\'ve ever asked for, but that will take time! As it is finally over, in fact it just began, because we started working on FD:M today, by making models and animations with more to come!Changelog:- Putrid Blocks are now easier to break- Putrid Blocks are now flammable- Port to 1.20.1- Discontinued ( Finished )We\'ll see each other again soon, in 2024, goodbye mutationcraft!For more info about the new mutationcraft mod ( FD:M ), join the discord server.展开版本: 1.0.6支持游戏: 1.18.2类型:ForgeRelease下载次数: 14,664Mutationcraft 1.0.5Mutationcraft_1.19.4_1.0.5.jar下载1.0.5#ReleaseVersion 1.0.5 for Mutationcraft is finally here!Changelog:- Added three new mobs that contrast eachother as they can evolve from another and also spread the infection on blocks!- The mobs are Light Hook, Medium Hook, and Heavy Hook. As you can probably guess they evolve to the biggest one in time, from light to medium = 5 minutes and from medium to heavy = 10 minutes. They will try to spread the infection so the best thing to do when encountering them is to kill them on sight because not only they will spread the infection on blocks, but also summon miters and necroptors! Light Hooks and Medium Hooks will spawn from stage 3+ and the Heavy Hook will spawn from stage 4+.- Added a lot of gamerules that help modify the content of the mod related to the hooks and others, check the gamerules tab from my discord for more information.- Parasitic Roller has had it\'s living sound changed.- Enderman has been nerfed, again.- Now, when a necroptor dies, there is a 5% chance a light hook will spawn nearby. Only light hooks can be spawned this way, but keep in mind that these hooks will evolve after 5 minutes, and the mediums will evolve into heavy ones in 10 minutes, so it\'s best to kill these right away!- Fixed the biggest bug of the mod that made the player \"despawn\" when killing an entity, or entities despawning when getting killed, this was very important and a highly reported error, so now it\'s fixed!- Rebalanced some hp and damage problemsAnd that\'s it! I do realize that this is not as much content as you guys want especially for a 2 month update, but you need to listen to my excuses as well, I was very busy with school and with other mods. The mod is almost done and I don\'t want to keep working on it that much because of that. It\'s also made in mcreator, so it\'s a pain to make it, I am glad that the mod is almost finished, thanks for understandingBy ASEStefan @TeamAbyssal.co展开版本: 1.0.5支持游戏: 1.19.4类型:ForgeRelease下载次数: 4,101Mutationcraft 1.0.5Mutationcraft_1.19.2_1.0.5.jar下载1.0.5#ReleaseVersion 1.0.5 for Mutationcraft is finally here!Changelog:- Added three new mobs that contrast eachother as they can evolve from another and also spread the infection on blocks!- The mobs are Light Hook, Medium Hook, and Heavy Hook. As you can probably guess they evolve to the biggest one in time, from light to medium = 5 minutes and from medium to heavy = 10 minutes. They will try to spread the infection so the best thing to do when encountering them is to kill them on sight because not only they will spread the infection on blocks, but also summon miters and necroptors! Light Hooks and Medium Hooks will spawn from stage 3+ and the Heavy Hook will spawn from stage 4+.- Added a lot of gamerules that help modify the content of the mod related to the hooks and others, check the gamerules tab from my discord for more information.- Parasitic Roller has had it\'s living sound changed.- Enderman has been nerfed, again.- Now, when a necroptor dies, there is a 5% chance a light hook will spawn nearby. Only light hooks can be spawned this way, but keep in mind that these hooks will evolve after 5 minutes, and the mediums will evolve into heavy ones in 10 minutes, so it\'s best to kill these right away!- Fixed the biggest bug of the mod that made the player \"despawn\" when killing an entity, or entities despawning when getting killed, this was very important and a highly reported error, so now it\'s fixed!- Rebalanced some hp and damage problemsAnd that\'s it! I do realize that this is not as much content as you guys want especially for a 2 month update, but you need to listen to my excuses as well, I was very busy with school and with other mods. The mod is almost done and I don\'t want to keep working on it that much because of that. It\'s also made in mcreator, so it\'s a pain to make it, I am glad that the mod is almost finished, thanks for understandingBy ASEStefan @TeamAbyssal.co展开版本: 1.0.5支持游戏: 1.19.2类型:ForgeRelease下载次数: 463Mutationcraft 1.0.5Mutationcraft_1.18.2_1.0.5.jar下载1.0.5#ReleaseVersion 1.0.5 for Mutationcraft is finally here!Changelog:- Added three new mobs that contrast eachother as they can evolve from another and also spread the infection on blocks!- The mobs are Light Hook, Medium Hook, and Heavy Hook. As you can probably guess they evolve to the biggest one in time, from light to medium = 5 minutes and from medium to heavy = 10 minutes. They will try to spread the infection so the best thing to do when encountering them is to kill them on sight because not only they will spread the infection on blocks, but also summon miters and necroptors! Light Hooks and Medium Hooks will spawn from stage 3+ and the Heavy Hook will spawn from stage 4+.- Added a lot of gamerules that help modify the content of the mod related to the hooks and others, check the gamerules tab from my discord for more information.- Parasitic Roller has had it\'s living sound changed.- Enderman has been nerfed, again.- Now, when a necroptor dies, there is a 5% chance a light hook will spawn nearby. Only light hooks can be spawned this way, but keep in mind that these hooks will evolve after 5 minutes, and the mediums will evolve into heavy ones in 10 minutes, so it\'s best to kill these right away!- Fixed the biggest bug of the mod that made the player \"despawn\" when killing an entity, or entities despawning when getting killed, this was very important and a highly reported error, so now it\'s fixed!- Rebalanced some hp and damage problemsAnd that\'s it! I do realize that this is not as much content as you guys want especially for a 2 month update, but you need to listen to my excuses as well, I was very busy with school and with other mods. The mod is almost done and I don\'t want to keep working on it that much because of that. It\'s also made in mcreator, so it\'s a pain to make it, I am glad that the mod is almost finished, thanks for understandingBy ASEStefan @TeamAbyssal.co展开版本: 1.0.5支持游戏: 1.18.2类型:ForgeRelease下载次数: 267Mutationcraft 1.0.4Mutationcraft_1.19.4_1.0.4.jar下载1.0.4#ReleaseWell, it definetely has been a while... Changelog:Added three new entities:Parasitic Ram - This creature is a small horde of creatures all put together. 4 Assimilated Humans holding this means extra work and strength for them! If they\'ll see you they\'ll get the rage effect making them stronger and faster. They can also knock the player far if close to them.Parasitic Roller - This guy will roll a boulder. Both this and the ram are stage 3 mobs. He will also be a problem, playing around with you, throwing and pushing you away. If you jump when he will do that, you will get thrown even more far away, tripling the jump effect.Parasitic Shooter - The first flying entity of the mod which can either fly very high in the sky or very low to the ground level. He shoots parasitic projectiles that inflict poison,weakness and mutagen sickness. He also summons miters on the ground to infect the world quicker ( works as bait for the hazmats )Other Changes:Miter\'s spawnweight has been reduced by 10.The flayer will now only spawn necroptor bombs whenever is attacked by the player.All achievements have been deleted.Changed a bit the way stages work.The assimilated evoker and corrosion queen will no longer use their abilities when attacking other creatures than the player due to massive lag spikes.The hazmat guard and hazmat leader have been nerfed in terms of damage by 2 units.Slight change in the stage 4 spawn eggs.Little decrease of the enderman chance to tp to you.New Gamerules:Stagesshowup - Put this to false if you don\'t want to see and hear the stages grow.Putridblockspreading - Put this to false if you don\'t want the blocks or vines to spread anymore.Stagesadvance - Put this to false if you don\'t want the stages to keep growing. Ex: When it hits stage 3 you can put this gamerule to false, and the gamerules won\'t advance anymore.Mutationcraftdrops - Put this to false if you don\'t want the mobs of the mod dropping any loot.展开版本: 1.0.4支持游戏: 1.19.4类型:ForgeRelease下载次数: 532Mutationcraft 1.0.4Mutationcraft_1.19.2_1.0.4.jar下载1.0.4#ReleaseWell, it definetely has been a while... Changelog:Added three new entities:Parasitic Ram - This creature is a small horde of creatures all put together. 4 Assimilated Humans holding this means extra work and strength for them! If they\'ll see you they\'ll get the rage effect making them stronger and faster. They can also knock the player far if close to them.Parasitic Roller - This guy will roll a boulder. Both this and the ram are stage 3 mobs. He will also be a problem, playing around with you, throwing and pushing you away. If you jump when he will do that, you will get thrown even more far away, tripling the jump effect.Parasitic Shooter - The first flying entity of the mod which can either fly very high in the sky or very low to the ground level. He shoots parasitic projectiles that inflict poison,weakness and mutagen sickness. He also summons miters on the ground to infect the world quicker ( works as bait for the hazmats )Other Changes:Miter\'s spawnweight has been reduced by 10.The flayer will now only spawn necroptor bombs whenever is attacked by the player.All achievements have been deleted.Changed a bit the way stages work.The assimilated evoker and corrosion queen will no longer use their abilities when attacking other creatures than the player due to massive lag spikes.The hazmat guard and hazmat leader have been nerfed in terms of damage by 2 units.Slight change in the stage 4 spawn eggs.Little decrease of the enderman chance to tp to you.New Gamerules:Stagesshowup - Put this to false if you don\'t want to see and hear the stages grow.Putridblockspreading - Put this to false if you don\'t want the blocks or vines to spread anymore.Stagesadvance - Put this to false if you don\'t want the stages to keep growing. Ex: When it hits stage 3 you can put this gamerule to false, and the gamerules won\'t advance anymore.Mutationcraftdrops - Put this to false if you don\'t want the mobs of the mod dropping any loot.展开版本: 1.0.4支持游戏: 1.19.2类型:ForgeRelease下载次数: 665Mutationcraft 1.0.4Mutationcraft_1.18.2_1.0.4.jar下载1.0.4#ReleaseWell, it definetely has been a while... Changelog:Added three new entities:Parasitic Ram - This creature is a small horde of creatures all put together. 4 Assimilated Humans holding this means extra work and strength for them! If they\'ll see you they\'ll get the rage effect making them stronger and faster. They can also knock the player far if close to them.Parasitic Roller - This guy will roll a boulder. Both this and the ram are stage 3 mobs. He will also be a problem, playing around with you, throwing and pushing you away. If you jump when he will do that, you will get thrown even more far away, tripling the jump effect.Parasitic Shooter - The first flying entity of the mod which can either fly very high in the sky or very low to the ground level. He shoots parasitic projectiles that inflict poison,weakness and mutagen sickness. He also summons miters on the ground to infect the world quicker ( works as bait for the hazmats )Other Changes:Miter\'s spawnweight has been reduced by 10.The flayer will now only spawn necroptor bombs whenever is attacked by the player.All achievements have been deleted.Changed a bit the way stages work.The assimilated evoker and corrosion queen will no longer use their abilities when attacking other creatures than the player due to massive lag spikes.The hazmat guard and hazmat leader have been nerfed in terms of damage by 2 units.Slight change in the stage 4 spawn eggs.Little decrease of the enderman chance to tp to you.New Gamerules:Stagesshowup - Put this to false if you don\'t want to see and hear the stages grow.Putridblockspreading - Put this to false if you don\'t want the blocks or vines to spread anymore.Stagesadvance - Put this to false if you don\'t want the stages to keep growing. Ex: When it hits stage 3 you can put this gamerule to false, and the gamerules won\'t advance anymore.Mutationcraftdrops - Put this to false if you don\'t want the mobs of the mod dropping any loot.展开版本: 1.0.4支持游戏: 1.18.2类型:ForgeRelease下载次数: 261Mutationcraft 1.0.3Mutationcraft_1.19.4_1.0.3.jar下载1.0.3#ReleaseThe long awaited update is here, aka the biggest update of mutationcraft yet!Changelog:New Entities:Flayer - This entity is a stage 3 entity, therefore it spawns only after stage 3 officialy hits. He can shoot necroptor bombs at you and also go underground. But there is one more way for him to spawn, that would be if an assimilated human kills 5 skeletons!Corrosion Queen - Flawless queen of the infected sea. She has mutated wings on her body, scales are messed up and she can partially fly. Do not let her charm you, because she\'s a stage 4 mob and you do not want to mess with her. She can begin a chant that will slow all the players in her range for 15 seconds. During this, you can not move at all and you can only pray. Her hits are hard because not only she deals a massive amount of attack damage, but she also inflicts corrosion on each hit and degrades armor even more as time passes. She can summon some spikes that if you touch, you will be inflicted with poison. But, she can also summon one single spike above the player\'s head that will explode on touch with him and also give him bleeding if he\'s near it. Once she kills a player she\'ll recover to max health.Because of her scales, she has an amazing armor, making her even more impossible to kill. She will only use her abilities if she\'s attacked, just like the evoker.Human Herder - Big and tanky brute made just to destroy it\'s surrounding enemies. He is an experiment made from multiple humans and human stages. He has a special attack that works only on players but if you are hit, it\'ll throw you far in the distance. He\'s also a stage 4 mob which means that he\'s very strong and you got to have good equipment when battling him.Resenter - New tanky brute. This mob is one of the strongest in mutationcraft even though he has no special abilities.Assimilated Creeper - One new assimilated variant. This one though, is very special to say the least! He\'ll bypass hazmats and also when on touch with the player he\'ll explode! He is very fast so he acts like a kamikaze pilot. This ability of his will activate once he has less than 10 health. He will have weak hits towards you to aggro you to hit him to make him go crazy and explode!/// Other ChangesThe reductor and necroptor now have a smaller chance of infecting the enderman if it\'s not stage two.The necroptor can now finally fit through 1 block tall gaps.Necroptor and Reductor got nerfed in terms of damage, Necroptor: 7 -> 5; Reductor: 9 -> 7;Mutagen sickness chance of duplicating itself reduced to 30%.The stages and sounds now can be seen/heard.But they are bugged because no amount of coding can fix this ( I don\'t know how to make it ).Because, if you die, they show themselves multiple times. Only if you play hardcore it will actually show it right!The enderman can now only be infected via other environments from stage 2 and up. But, all parasites can infect him earlier, exception being the reductor and necroptor. However, there\'s only a small chance that they\'ll infect him.Changed the texture of the diseased block.Removed the old diseased block.Reductor\'s health has been reduced to 30.The necroptor and reductor now have a different sound when infecting other creatures.New effect called Sign Of FireThis effect can only be obtained if u are hit with the sign of fire potions / arrow.This effect will spread around, causing every mob to be lit on fire ( applies to player also).In order for the fire to spread, you need to throw the potion to an entity ( just like normal potions )./// Back to ChangesFixed mobs spawning too earlyThe spawn eggs of the entities now have different rarities ( colored names basically ). That means that the better and stronger the mob is, his spawn egg will have that name colored; Stage 0 -> Common; Stage 1 ->Uncommon; Stage 2->Rare; Stage 3->Epic; Stage 4 and up, diff spawn eggs;The necroptor will now only transform into a Reductor if he manages to kill 5 zombies, so now the passing time method is no longer valid / in the game.New custom spawn eggs for mobs that are stage 4 and higherChanged the texture for the necroptor bombReductor can\'t make itself invisible anymoreAll entities spawn weight\'s have been reduced by 3Remembered to make the entities weak to fire aspect as wellAdded a new item called Totem of Immunity that is craftable and will make it\'s user immune for 20 seconds. The downside of this is that it can only be right-clicked, that meaning that it has to be in your right hand, and also because of it\'s big cooldown of 10 minutes.And so, that\'s the long awaited update. Please, I can\'t tell you this enough, but be patient with the updates and please hype the mod a bit because the artist worked hard for some of the models so please be patient, enjoy!Statistics for the models ( interested people ) Flayer - 3 hours Corrosion Queen - 2 hours Human Herder - 4 hours Resenter - 10 to 15 hours Assimilated Creeper 8 hours ( He made multiple variants )展开版本: 1.0.3支持游戏: 1.19.4类型:ForgeRelease下载次数: 217Mutationcraft 1.0.3Mutationcraft_1.19.2_1.0.3.jar下载1.0.3#ReleaseThe long awaited update is here, aka the biggest update of mutationcraft yet!Changelog:New Entities:Flayer - This entity is a stage 3 entity, therefore it spawns only after stage 3 officialy hits. He can shoot necroptor bombs at you and also go underground. But there is one more way for him to spawn, that would be if an assimilated human kills 5 skeletons!Corrosion Queen - Flawless queen of the infected sea. She has mutated wings on her body, scales are messed up and she can partially fly. Do not let her charm you, because she\'s a stage 4 mob and you do not want to mess with her. She can begin a chant that will slow all the players in her range for 15 seconds. During this, you can not move at all and you can only pray. Her hits are hard because not only she deals a massive amount of attack damage, but she also inflicts corrosion on each hit and degrades armor even more as time passes. She can summon some spikes that if you touch, you will be inflicted with poison. But, she can also summon one single spike above the player\'s head that will explode on touch with him and also give him bleeding if he\'s near it. Once she kills a player she\'ll recover to max health.Because of her scales, she has an amazing armor, making her even more impossible to kill. She will only use her abilities if she\'s attacked, just like the evoker.Human Herder - Big and tanky brute made just to destroy it\'s surrounding enemies. He is an experiment made from multiple humans and human stages. He has a special attack that works only on players but if you are hit, it\'ll throw you far in the distance. He\'s also a stage 4 mob which means that he\'s very strong and you got to have good equipment when battling him.Resenter - New tanky brute. This mob is one of the strongest in mutationcraft even though he has no special abilities.Assimilated Creeper - One new assimilated variant. This one though, is very special to say the least! He\'ll bypass hazmats and also when on touch with the player he\'ll explode! He is very fast so he acts like a kamikaze pilot. This ability of his will activate once he has less than 10 health. He will have weak hits towards you to aggro you to hit him to make him go crazy and explode!/// Other ChangesThe reductor and necroptor now have a smaller chance of infecting the enderman if it\'s not stage two.The necroptor can now finally fit through 1 block tall gaps.Necroptor and Reductor got nerfed in terms of damage, Necroptor: 7 -> 5; Reductor: 9 -> 7;Mutagen sickness chance of duplicating itself reduced to 30%.The stages and sounds now can be seen/heard.But they are bugged because no amount of coding can fix this ( I don\'t know how to make it ).Because, if you die, they show themselves multiple times. Only if you play hardcore it will actually show it right!The enderman can now only be infected via other environments from stage 2 and up. But, all parasites can infect him earlier, exception being the reductor and necroptor. However, there\'s only a small chance that they\'ll infect him.Changed the texture of the diseased block.Removed the old diseased block.Reductor\'s health has been reduced to 30.The necroptor and reductor now have a different sound when infecting other creatures.New effect called Sign Of FireThis effect can only be obtained if u are hit with the sign of fire potions / arrow.This effect will spread around, causing every mob to be lit on fire ( applies to player also).In order for the fire to spread, you need to throw the potion to an entity ( just like normal potions )./// Back to ChangesFixed mobs spawning too earlyThe spawn eggs of the entities now have different rarities ( colored names basically ). That means that the better and stronger the mob is, his spawn egg will have that name colored; Stage 0 -> Common; Stage 1 ->Uncommon; Stage 2->Rare; Stage 3->Epic; Stage 4 and up, diff spawn eggs;The necroptor will now only transform into a Reductor if he manages to kill 5 zombies, so now the passing time method is no longer valid / in the game.New custom spawn eggs for mobs that are stage 4 and higherChanged the texture for the necroptor bombReductor can\'t make itself invisible anymoreAll entities spawn weight\'s have been reduced by 3Remembered to make the entities weak to fire aspect as wellAdded a new item called Totem of Immunity that is craftable and will make it\'s user immune for 20 seconds. The downside of this is that it can only be right-clicked, that meaning that it has to be in your right hand, and also because of it\'s big cooldown of 10 minutes.And so, that\'s the long awaited update. Please, I can\'t tell you this enough, but be patient with the updates and please hype the mod a bit because the artist worked hard for some of the models so please be patient, enjoy!Statistics for the models ( interested people ) Flayer - 3 hours Corrosion Queen - 2 hours Human Herder - 4 hours Resenter - 10 to 15 hours Assimilated Creeper 8 hours ( He made multiple variants )展开版本: 1.0.3支持游戏: 1.19.2类型:ForgeRelease下载次数: 279Mutationcraft 1.0.3Mutationcraft_1.18.2_1.0.3.jar下载1.0.3#ReleaseThe long awaited update is here, aka the biggest update of mutationcraft yet!Changelog:New Entities:Flayer - This entity is a stage 3 entity, therefore it spawns only after stage 3 officialy hits. He can shoot necroptor bombs at you and also go underground. But there is one more way for him to spawn, that would be if an assimilated human kills 5 skeletons!Corrosion Queen - Flawless queen of the infected sea. She has mutated wings on her body, scales are messed up and she can partially fly. Do not let her charm you, because she\'s a stage 4 mob and you do not want to mess with her. She can begin a chant that will slow all the players in her range for 15 seconds. During this, you can not move at all and you can only pray. Her hits are hard because not only she deals a massive amount of attack damage, but she also inflicts corrosion on each hit and degrades armor even more as time passes. She can summon some spikes that if you touch, you will be inflicted with poison. But, she can also summon one single spike above the player\'s head that will explode on touch with him and also give him bleeding if he\'s near it. Once she kills a player she\'ll recover to max health.Because of her scales, she has an amazing armor, making her even more impossible to kill. She will only use her abilities if she\'s attacked, just like the evoker.Human Herder - Big and tanky brute made just to destroy it\'s surrounding enemies. He is an experiment made from multiple humans and human stages. He has a special attack that works only on players but if you are hit, it\'ll throw you far in the distance. He\'s also a stage 4 mob which means that he\'s very strong and you got to have good equipment when battling him.Resenter - New tanky brute. This mob is one of the strongest in mutationcraft even though he has no special abilities.Assimilated Creeper - One new assimilated variant. This one though, is very special to say the least! He\'ll bypass hazmats and also when on touch with the player he\'ll explode! He is very fast so he acts like a kamikaze pilot. This ability of his will activate once he has less than 10 health. He will have weak hits towards you to aggro you to hit him to make him go crazy and explode!/// Other ChangesThe reductor and necroptor now have a smaller chance of infecting the enderman if it\'s not stage two.The necroptor can now finally fit through 1 block tall gaps.Necroptor and Reductor got nerfed in terms of damage, Necroptor: 7 -> 5; Reductor: 9 -> 7;Mutagen sickness chance of duplicating itself reduced to 30%.The stages and sounds now can be seen/heard.But they are bugged because no amount of coding can fix this ( I don\'t know how to make it ).Because, if you die, they show themselves multiple times. Only if you play hardcore it will actually show it right!The enderman can now only be infected via other environments from stage 2 and up. But, all parasites can infect him earlier, exception being the reductor and necroptor. However, there\'s only a small chance that they\'ll infect him.Changed the texture of the diseased block.Removed the old diseased block.Reductor\'s health has been reduced to 30.The necroptor and reductor now have a different sound when infecting other creatures.New effect called Sign Of FireThis effect can only be obtained if u are hit with the sign of fire potions / arrow.This effect will spread around, causing every mob to be lit on fire ( applies to player also).In order for the fire to spread, you need to throw the potion to an entity ( just like normal potions )./// Back to ChangesFixed mobs spawning too earlyThe spawn eggs of the entities now have different rarities ( colored names basically ). That means that the better and stronger the mob is, his spawn egg will have that name colored; Stage 0 -> Common; Stage 1 ->Uncommon; Stage 2->Rare; Stage 3->Epic; Stage 4 and up, diff spawn eggs;The necroptor will now only transform into a Reductor if he manages to kill 5 zombies, so now the passing time method is no longer valid / in the game.New custom spawn eggs for mobs that are stage 4 and higherChanged the texture for the necroptor bombReductor can\'t make itself invisible anymoreAll entities spawn weight\'s have been reduced by 3Remembered to make the entities weak to fire aspect as wellAdded a new item called Totem of Immunity that is craftable and will make it\'s user immune for 20 seconds. The downside of this is that it can only be right-clicked, that meaning that it has to be in your right hand, and also because of it\'s big cooldown of 10 minutes.And so, that\'s the long awaited update. Please, I can\'t tell you this enough, but be patient with the updates and please hype the mod a bit because the artist worked hard for some of the models so please be patient, enjoy!Statistics for the models ( interested people ) Flayer - 3 hours Corrosion Queen - 2 hours Human Herder - 4 hours Resenter - 10 to 15 hours Assimilated Creeper 8 hours ( He made multiple variants )展开版本: 1.0.3支持游戏: 1.18.2类型:ForgeRelease下载次数: 313全部版本

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